![]() ![]() ![]() First version of the game is going to be symmetrical (one faction) and sandbox only. Will there be different factions/cultures? Is there a campaign? These are features I want to add after I launch the Early Access and fix all the problems with base gameplay.ħ. Will there be walls and fortifications? Will there be naval battles? Cavalry? All gameplay is happening on a single map, realtime (with speed controls/pause).Ħ. Why so many delays? Mainly scope increase, and adjusting to feedback, but also reworking parts of the game visually (like rerecording all the animations). I can't pinpoint a precise date yet, but I'm going to post updates as soon as I can. I was originally planning to release the Early Access version in late 2020, but it got delayed indefinitely. ![]() The promo art was made by my friend Wojtek Fus. An example would be hiring a mocap specialist, or actors for voice recording. I'm the only team member for this project, but I do use hired help, or buy assets to speed up the development from time to time. Are you truly working on this alone? Did you make this all yourself? Thanks for all the support! Here are some Frequently Asked Questions:Ģ. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |